
Weapon item · Tier 2
Long Range
1,600 souls · Passive · Win rate 48.0% · Purchases (30 days): 1,497,084
Stats and effects
Deal additional Weapon Damage when beyond a minimum distance from your target.
- Weapon Fall-off Range
- +8%
- Sprint Speed
- +0.75m
- Weapon Damage
- +40%
- Min. Distance
- 15m
Part of its effects depend on the situation: the damage calculator leaves them off until you tick them.
Win rate by rank
Win rate of players who bought Long Range over the last 30 days. The tier compares it with the other items in the same rank, like the tier list.
#15 of 16 Weapon tier 2 items by win rate.
| Rank | Tier | Win rate | Purchases |
|---|---|---|---|
| All ranks | C | 48.0% | 1,497,084 |
| Initiate – Seeker | C | 47.9% | 60,155 |
| Acolyte – Sentinel | C | 48.1% | 75,028 |
| Mystic – Ritualist | C | 47.6% | 67,760 |
| Emissary | C | 48.0% | 35,853 |
| Oracle | C | 47.7% | 44,390 |
| Phantom | C | 47.6% | 41,106 |
| Ascendant + | D | 47.5% | 22,905 |
Heroes that buy Long Range the most
Share of each hero’s matches with Long Range, and the hero’s win rate in those matches.
Investment bonus
Long Range counts 1,600 souls toward the Weapon investment bonus: alone, it gives +12% weapon damage. 800 more souls of Weapon items reach the next threshold (+15% weapon damage). Full table and details
Patches that changed Long Range
Other Weapon items of tier 2
Active Reload1,600 · WR 53.1%
AFleetfoot1,600 · WR 52.2%
Weakening Headshot1,600 · WR 51.3%
Titanic Magazine1,600 · WR 50.6%
Melee Charge1,600 · WR 50.6%
Opening Rounds1,600 · WR 50.2%
Recharging Rush1,600 · WR 50.2%
Spirit Shredder1,600 · WR 50.1%
Swift Striker1,600 · WR 50.0%
Mystic Shot1,600 · WR 49.6%
Intensifying Magazine1,600 · WR 49.5%
Stalker1,600 · WR 49.2%
Slowing Bullets1,600 · WR 49.1%
ASplit Shot1,600 · WR 48.8%
Kinetic Dash1,600 · WR 47.7%