
Weapon item · Tier 2
Melee Charge
1,600 souls · Passive · Win rate 50.6% · Purchases (30 days): 1,871,775
Stats and effects
Your next Heavy Melee attack against an enemy deals increased damage.
- Heavy Melee Distance
- +50%
- Melee Damage
- +10%
- Bullet Resist
- +6%
- Bonus Heavy Damage
- +25%
- Cooldown
- 5s
Part of its effects depend on the situation: the damage calculator leaves them off until you tick them.
Win rate by rank
Win rate of players who bought Melee Charge over the last 30 days. The tier compares it with the other items in the same rank, like the tier list.
#5 of 16 Weapon tier 2 items by win rate.
| Rank | Tier | Win rate | Purchases |
|---|---|---|---|
| All ranks | B | 50.6% | 1,871,775 |
| Initiate – Seeker | B | 50.8% | 87,616 |
| Acolyte – Sentinel | B | 51.3% | 92,199 |
| Mystic – Ritualist | B | 51.4% | 75,569 |
| Emissary | B | 51.3% | 38,441 |
| Oracle | B | 52.0% | 47,793 |
| Phantom | B | 52.2% | 45,295 |
| Ascendant + | B | 52.4% | 26,246 |
Heroes that buy Melee Charge the most
Share of each hero’s matches with Melee Charge, and the hero’s win rate in those matches.
Investment bonus
Melee Charge counts 1,600 souls toward the Weapon investment bonus: alone, it gives +12% weapon damage. 800 more souls of Weapon items reach the next threshold (+15% weapon damage). Full table and details
Patches that changed Melee Charge
Other Weapon items of tier 2
Active Reload1,600 · WR 53.1%
AFleetfoot1,600 · WR 52.2%
Weakening Headshot1,600 · WR 51.3%
Titanic Magazine1,600 · WR 50.6%
Opening Rounds1,600 · WR 50.2%
Recharging Rush1,600 · WR 50.2%
Spirit Shredder1,600 · WR 50.1%
Swift Striker1,600 · WR 50.0%
Mystic Shot1,600 · WR 49.6%
Intensifying Magazine1,600 · WR 49.5%
Stalker1,600 · WR 49.2%
Slowing Bullets1,600 · WR 49.1%
ASplit Shot1,600 · WR 48.8%
Long Range1,600 · WR 48.0%
Kinetic Dash1,600 · WR 47.7%