
Weapon item · Tier 2
Stalker
1,600 souls · Passive · Win rate 49.2% · Purchases (30 days): 3,069,058
Stats and effects
Dealing weapon damage at close range opens a wound and grants you bonus move speed. Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
- Footstep Sound Distance
- -50%
- Bonus Health
- +50
- Damage Per Second
- 17
- Bullet Resist
- -6%
- Move Speed
- +1.5m
- Cooldown
- 6s
- Debuff Duration
- 5s
- Close Range
- 8m
Part of its effects depend on the situation: the damage calculator leaves them off until you tick them.
Win rate by rank
Win rate of players who bought Stalker over the last 30 days. The tier compares it with the other items in the same rank, like the tier list.
#12 of 16 Weapon tier 2 items by win rate.
| Rank | Tier | Win rate | Purchases |
|---|---|---|---|
| All ranks | C | 49.2% | 3,069,058 |
| Initiate – Seeker | B | 49.8% | 123,430 |
| Acolyte – Sentinel | B | 49.9% | 151,004 |
| Mystic – Ritualist | B | 50.2% | 137,145 |
| Emissary | B | 50.3% | 75,460 |
| Oracle | B | 50.2% | 98,078 |
| Phantom | B | 50.2% | 94,617 |
| Ascendant + | B | 50.3% | 55,081 |
Heroes that buy Stalker the most
Share of each hero’s matches with Stalker, and the hero’s win rate in those matches.
Investment bonus
Stalker counts 1,600 souls toward the Weapon investment bonus: alone, it gives +12% weapon damage. 800 more souls of Weapon items reach the next threshold (+15% weapon damage). Full table and details
Patches that changed Stalker
Other Weapon items of tier 2
Active Reload1,600 · WR 53.1%
AFleetfoot1,600 · WR 52.2%
Weakening Headshot1,600 · WR 51.3%
Titanic Magazine1,600 · WR 50.6%
Melee Charge1,600 · WR 50.6%
Opening Rounds1,600 · WR 50.2%
Recharging Rush1,600 · WR 50.2%
Spirit Shredder1,600 · WR 50.1%
Swift Striker1,600 · WR 50.0%
Mystic Shot1,600 · WR 49.6%
Intensifying Magazine1,600 · WR 49.5%
Slowing Bullets1,600 · WR 49.1%
ASplit Shot1,600 · WR 48.8%
Long Range1,600 · WR 48.0%
Kinetic Dash1,600 · WR 47.7%