
Marksman
Vindicta
Win rate 50.1% · Pick share 2.7% · Matches 666,833
Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.
Base stats
- Health
- 755
- Health regen
- 2/s
- Move speed
- 7.9 m/s
- Sprint
- +1.6 m/s
- Stamina
- 2
- Light / heavy melee
- 50 / 116
Weapon
- DPS
- 53.4
- Damage / bullet
- 12.3
- Shots / s
- 4.33
- Magazine
- 19
- Reload
- 2.91 s
Abilities

Ability 1
Stake
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
- Cooldown
- 40s
- Cast Delay
- 0.2s
- Damage
- 40
- Move Speed
- 40%
- Tether Length
- 9m
- Capture Radius
- 9m
- Tether Duration
- 1.75s
- T1+45 Damage
- T2-22s Cooldown
- T3+0.75s Tether Duration, +2m Capture Radius

Ability 2
Flight
Leap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.
- Cooldown
- 42s
- Duration
- 13s
- Channel Duration
- 0.2s
- Item Range
- +50%
- Jump Velocity
- 1000m
- Spirit Damage Per Bullet
- 10
- T1+50% Max Ammo
- T2+10s Duration
- T3+10 Spirit Damage Per Bullet, +0.1 Spirit Damage Per Bullet, +1 RefreshOnKill

Ability 3
Crow Familiar
Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.
- Cooldown
- 32s
- Bleed Damage
- 2.2% DPS
- Impact Damage
- 40
- Debuff Duration
- 5s
- Bullet Resist
- -6%
- Spirit Resist
- -6%
- T1-35% Incoming Healing, -35% Incoming Healing
- T2-16s Cooldown, +0.5% DPS Bleed Damage
- T3-8% Bullet Resist, -8% Spirit Resist, +2s Debuff Duration

Ultimate
Assassinate
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus weapon damage.
- Cooldown
- 55s
- Charges
- 2
- Charge Delay
- 2.5s
- Range
- 1000m
- Damage
- 90
- Max Bonus Damage
- 90
- Low Health Threshold
- 50%
- Weapon Damage Per Kill
- +6%
- T1-15s Cooldown
- T2+80 Max Bonus Damage
- T3+4% Weapon Damage Per Kill
Matchups
Gap between the actual win rate and the one expected from both heroes' overall win rates (last 30 days, whole match).
Strong against
Weak against
Laning phase
Souls lead of Vindicta's lane duo at 15:00, in 2v2 lanes (last 30 days). Win rate covers the whole match.
Best lane partners
Hardest lane opponents
Best items
Highest win rate per shop tier, among items bought in at least 5% of Vindicta's games. Expensive items are often bought by teams already ahead.
Tier 1
Extended Magazine53.5% · bought 25%
AGrit51.5% · bought 6%
Sprint Boots50.8% · bought 46%
Rapid Rounds50.6% · bought 59%
Tier 2
Weakening Headshot57.5% · bought 9%
Spirit Lifesteal54.0% · bought 31%
Bullet Lifesteal53.5% · bought 33%
AFleetfoot52.3% · bought 27%
Tier 3
ABlood Tribute54.6% · bought 9%
Superior Duration52.5% · bought 17%
Counterspell51.9% · bought 52%
Burst Fire51.8% · bought 71%
Tier 4
Lucky Shot59.6% · bought 9%
Crippling Headshot57.9% · bought 15%
Spellslinger56.8% · bought 23%
AVampiric Burst56.8% · bought 17%
Popular player builds
Most favourited builds this week, updated since the last major patch. Search the ID in the in-game build browser to import it.
Build ID 394144
6,639 favorites this week
- Step 1
High-Velocity Rounds
Improved Spirit
Rapid Recharge
Enchanter's Emblem
Counterspell
Opening Rounds
Spirit Shredder
Long Range - Step 2
Rebuttal
ABlood Tribute
Lightning Scroll - Step 3
Compress Cooldown
Duration Extender
Superior Cooldown
Superior Duration
Spirit Rend
Transcendent Cooldown
Sharpshooter - Step 4
Mystic Slow
Suppressor
Healbane
Inhibitor - Step 5
Crippling Headshot
Boundless Spirit
Lucky Shot
Mercurial Magnum
Escalating Exposure
Spiritual Overflow
Witchmail - Step 6
AHeroic Aura
ARescue Beam
ADivine Barrier
AScourge - Step 7
Armor Piercer
Silencer
Siphon Bullets
ACursed Relic
Build ID 444517
6,076 favorites this week
- Step 1
High-Velocity Rounds
Extra Spirit
Improved Spirit
Extra Charge
Rapid Recharge
Enchanter's Emblem - Step 2
Extra Regen
AHealing Rite - Step 3
Healbane
Enduring Speed
Opening Rounds
Mystic Shot
Rapid Rounds
Boundless Spirit - Step 4
Counterspell
Reactive Barrier - Step 5
Diviner's Kevlar
Burst Fire
Quicksilver Reload
Mercurial Magnum
Spiritual Overflow
Leech - Step 6
Swift Striker
ABlood Tribute - Step 7
Crippling Headshot
AUnstoppable
Lucky Shot
AVampiric Burst
Armor Piercer
AShadow Weave - Step 8
Plated Armor
Spellbreaker
Build ID 376709
2,364 favorites this week
- Step 1
Rapid Rounds
Swift Striker
Long Range
Extra Charge
Rapid Recharge
Quicksilver Reload
Healbane
ADispel Magic - Step 2
Mystic Slow
Suppressor
Bullet Resist Shredder - Step 3
Surge of Power
Burst Fire
Sharpshooter
Duration Extender
Toxic Bullets
Superior Duration
Glass Cannon - Step 4
AGuardian Ward
Reactive Barrier
Spirit Shielding
AHeroic Aura - Step 5
Spiritual Overflow
Mercurial Magnum
Leech
Spirit Burn
Lucky Shot
Ricochet - Step 6
Counterspell
AUnstoppable
ADivine Barrier
Plated Armor
Spellbreaker - Step 7
Enduring Speed
Debuff Reducer
AMetal Skin
Trophy Collector
Juggernaut
AAlchemical Fire
ACultist Sacrifice
Crippling Headshot
Spellslinger
AEthereal Shift
ACursed Relic
Recent changes
Updates that changed Vindicta. Full details in the official notes.
Lore
A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large). Waging a one ghost war against "The Friends of Humanity", a neo inquisition formed by Hathorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne's ilk, and she isn't afraid to stack as many bodies as needed to do it.