
Vitality item · Tier 2
Enchanter's Emblem
1,600 souls · Passive · Win rate 50.6% · Purchases (30 days): 3,644,448
Stats and effects
While you are above 65% health, gain bonus Spirit and Cooldown Reduction.
- Spirit Resist
- +18%
- Out of Combat Regen
- +2
- Spirit Power
- +15
- Ability Cooldown Reduction
- +5%
Part of its effects depend on the situation: the damage calculator leaves them off until you tick them.
Win rate by rank
Win rate of players who bought Enchanter's Emblem over the last 30 days. The tier compares it with the other items in the same rank, like the tier list.
#8 of 15 Vitality tier 2 items by win rate.
| Rank | Tier | Win rate | Purchases |
|---|---|---|---|
| All ranks | B | 50.6% | 3,644,448 |
| Initiate – Seeker | B | 50.6% | 176,409 |
| Acolyte – Sentinel | B | 50.5% | 201,791 |
| Mystic – Ritualist | B | 50.4% | 170,347 |
| Emissary | B | 50.3% | 85,401 |
| Oracle | C | 50.1% | 99,849 |
| Phantom | B | 50.2% | 88,003 |
| Ascendant + | B | 50.4% | 45,224 |
Heroes that buy Enchanter's Emblem the most
Share of each hero’s matches with Enchanter's Emblem, and the hero’s win rate in those matches.
Investment bonus
Enchanter's Emblem counts 1,600 souls toward the Vitality investment bonus: alone, it gives +12% base health. 800 more souls of Vitality items reach the next threshold (+15% base health). Full table and details
Patches that changed Enchanter's Emblem
Other Vitality items of tier 2
Spirit Lifesteal1,600 · WR 52.5%
Enduring Speed1,600 · WR 52.0%
Debuff Reducer1,600 · WR 51.8%
Bullet Lifesteal1,600 · WR 51.4%
AGuardian Ward1,600 · WR 51.3%
Trophy Collector1,600 · WR 51.0%
Healing Booster1,600 · WR 50.7%
Reactive Barrier1,600 · WR 50.1%
ARestorative Locket1,600 · WR 50.1%
Healbane1,600 · WR 49.8%
Spirit Shielding1,600 · WR 49.6%
Battle Vest1,600 · WR 49.0%
AReturn Fire1,600 · WR 48.2%
Weapon Shielding1,600 · WR 46.5%