AVitality item · Tier 2
Return Fire
1,600 souls · Active · Win rate 48.2% · Purchases (30 days): 336,713
Stats and effects
Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
- Bullet Damage Returned
- 65%
- Spirit Damage Returned
- 25%
- Duration
- 6.5s
- Cooldown
- 23s
Part of its effects depend on the situation: the damage calculator leaves them off until you tick them.
Win rate by rank
Win rate of players who bought Return Fire over the last 30 days. The tier compares it with the other items in the same rank, like the tier list.
#14 of 15 Vitality tier 2 items by win rate.
| Rank | Tier | Win rate | Purchases |
|---|---|---|---|
| All ranks | C | 48.2% | 336,713 |
| Initiate – Seeker | C | 47.6% | 13,175 |
| Acolyte – Sentinel | C | 47.7% | 16,669 |
| Mystic – Ritualist | C | 47.4% | 16,208 |
| Emissary | C | 48.2% | 8,590 |
| Oracle | D | 46.5% | 10,592 |
| Phantom | D | 46.1% | 10,598 |
| Ascendant + | C | 48.1% | 6,560 |
Heroes that buy Return Fire the most
Share of each hero’s matches with Return Fire, and the hero’s win rate in those matches.
Investment bonus
Return Fire counts 1,600 souls toward the Vitality investment bonus: alone, it gives +12% base health. 800 more souls of Vitality items reach the next threshold (+15% base health). Full table and details
Patches that changed Return Fire
Other Vitality items of tier 2
Spirit Lifesteal1,600 · WR 52.5%
Enduring Speed1,600 · WR 52.0%
Debuff Reducer1,600 · WR 51.8%
Bullet Lifesteal1,600 · WR 51.4%
AGuardian Ward1,600 · WR 51.3%
Trophy Collector1,600 · WR 51.0%
Healing Booster1,600 · WR 50.7%
Enchanter's Emblem1,600 · WR 50.6%
Reactive Barrier1,600 · WR 50.1%
ARestorative Locket1,600 · WR 50.1%
Healbane1,600 · WR 49.8%
Spirit Shielding1,600 · WR 49.6%
Battle Vest1,600 · WR 49.0%
Weapon Shielding1,600 · WR 46.5%