
Damage calculator
Solomon: damage and DPS
Solomon without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.
Weapon
- Bullet damage
- 30
- Bullets per shot
- 1
- Shots per second
- 1.74
- Magazine
- 8
- Reload
- 3 s
- Headshot multiplier
- ×1.455
- Full damage up to / minimum from
- 20 m / 45.7 m
DPS, health and spirit power per boon
DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details
| Boon | Souls | Bullet | DPS | DPS with reloads | Health | Spirit power |
|---|---|---|---|---|---|---|
| 0 | 0 | 30 | 52.2 | 31.6 | 780 | 0 |
| 1 | 200 | 30.4 | 52.9 | 32 | 820 | 1.1 |
| 2 | 500 | 30.8 | 53.6 | 32.4 | 860 | 2.2 |
| 3 | 900 | 31.2 | 54.3 | 32.8 | 900 | 3.3 |
| 4 | 1,400 | 31.6 | 55 | 33.3 | 940 | 4.4 |
| 5 | 2,000 | 32 | 55.7 | 33.7 | 980 | 5.5 |
| 6 | 2,600 | 32.4 | 56.3 | 34.1 | 1,020 | 6.6 |
| 7 | 3,200 | 32.8 | 57 | 34.5 | 1,060 | 7.7 |
| 8 | 3,900 | 33.2 | 57.7 | 34.9 | 1,100 | 8.8 |
| 9 | 4,600 | 33.6 | 58.4 | 35.4 | 1,140 | 9.9 |
| 10 | 5,300 | 34 | 59.1 | 35.8 | 1,180 | 11 |
| 11 | 6,000 | 34.4 | 59.8 | 36.2 | 1,220 | 12.1 |
| 12 | 6,800 | 34.8 | 60.5 | 36.6 | 1,260 | 13.2 |
| 13 | 7,600 | 35.2 | 61.2 | 37.1 | 1,300 | 14.3 |
| 14 | 8,400 | 35.6 | 61.9 | 37.5 | 1,340 | 15.4 |
| 15 | 9,200 | 36 | 62.6 | 37.9 | 1,380 | 16.5 |
| 16 | 10,100 | 36.4 | 63.3 | 38.3 | 1,420 | 17.6 |
| 17 | 11,000 | 36.8 | 64 | 38.7 | 1,460 | 18.7 |
| 18 | 11,900 | 37.2 | 64.7 | 39.2 | 1,500 | 19.8 |
| 19 | 12,800 | 37.6 | 65.4 | 39.6 | 1,540 | 20.9 |
| 20 | 13,800 | 38 | 66.1 | 40 | 1,580 | 22 |
| 21 | 14,900 | 38.4 | 66.8 | 40.4 | 1,620 | 23.1 |
| 22 | 16,100 | 38.8 | 67.5 | 40.8 | 1,660 | 24.2 |
| 23 | 17,400 | 39.2 | 68.2 | 41.3 | 1,700 | 25.3 |
| 24 | 18,900 | 39.6 | 68.9 | 41.7 | 1,740 | 26.4 |
| 25 | 20,600 | 40 | 69.6 | 42.1 | 1,780 | 27.5 |
| 26 | 22,500 | 40.4 | 70.3 | 42.5 | 1,820 | 28.6 |
| 27 | 24,600 | 40.8 | 71 | 42.9 | 1,860 | 29.7 |
| 28 | 26,900 | 41.2 | 71.7 | 43.4 | 1,900 | 30.8 |
| 29 | 29,400 | 41.6 | 72.3 | 43.8 | 1,940 | 31.9 |
| 30 | 32,100 | 42 | 73 | 44.2 | 1,980 | 33 |
| 31 | 35,000 | 42.4 | 73.7 | 44.6 | 2,020 | 34.1 |
| 32 | 38,100 | 42.8 | 74.4 | 45.1 | 2,060 | 35.2 |
| 33 | 41,400 | 43.2 | 75.1 | 45.5 | 2,100 | 36.3 |
| 34 | 44,900 | 43.6 | 75.8 | 45.9 | 2,140 | 37.4 |
| 35 | 48,600 | 44 | 76.5 | 46.3 | 2,180 | 38.5 |
With the 4.8k spike
At 4,800 souls (9 boons), spending them all on Weapon items raises Solomon’s DPS from 58.4 to 85.3 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details
Abilities and spirit power scaling
value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

Ability 1
Setup Bishop
Cooldown 12 s
Value Base Coefficient At 100 spirit power Upgrades Impact Damage 70 ×2 270 — Damage 25 ×0.64 89 — Damage Per Second 30 ×0.7 100 — 
Ability 2
Kingside Knight
Cooldown 25 s (T1 -8 s)
Value Base Coefficient At 100 spirit power Upgrades Barrier 80 ×0.8 160 T2 +80 
Ability 3
Rook Battery
Cooldown 33 s (T3 -12 s)
Value Base Coefficient At 100 spirit power Upgrades Damage 50 ×1.3 180 — Move Speed 0 ×0.1 10 — 
Ultimate
Develop Queen
Cooldown 210 s (T1 -40 s)
Value Base Coefficient At 100 spirit power Upgrades Damage 120 ×1.4 260 — Damage Per Second 50 ×0.7 120 —