
Damage calculator
Silver: damage and DPS
Silver without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.
Weapon
- Bullet damage
- 5.1
- Bullets per shot
- 7
- Shots per second
- 1.18
- Magazine
- 7
- Reload
- 0.3 s
- Headshot multiplier
- ×1.455
- Full damage up to / minimum from
- 17 m / 42 m
DPS, health and spirit power per boon
DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details
| Boon | Souls | Bullet | DPS | DPS with reloads | Health | Spirit power |
|---|---|---|---|---|---|---|
| 0 | 0 | 5.1 | 42 | 40 | 830 | 0 |
| 1 | 200 | 5.22 | 43 | 40.9 | 861 | 1.1 |
| 2 | 500 | 5.33 | 43.9 | 41.8 | 892 | 2.2 |
| 3 | 900 | 5.45 | 44.9 | 42.7 | 923 | 3.3 |
| 4 | 1,400 | 5.57 | 45.9 | 43.7 | 954 | 4.4 |
| 5 | 2,000 | 5.69 | 46.8 | 44.6 | 985 | 5.5 |
| 6 | 2,600 | 5.8 | 47.8 | 45.5 | 1,016 | 6.6 |
| 7 | 3,200 | 5.92 | 48.7 | 46.4 | 1,047 | 7.7 |
| 8 | 3,900 | 6.04 | 49.7 | 47.3 | 1,078 | 8.8 |
| 9 | 4,600 | 6.15 | 50.7 | 48.2 | 1,109 | 9.9 |
| 10 | 5,300 | 6.27 | 51.6 | 49.2 | 1,140 | 11 |
| 11 | 6,000 | 6.39 | 52.6 | 50.1 | 1,171 | 12.1 |
| 12 | 6,800 | 6.5 | 53.6 | 51 | 1,202 | 13.2 |
| 13 | 7,600 | 6.62 | 54.5 | 51.9 | 1,233 | 14.3 |
| 14 | 8,400 | 6.74 | 55.5 | 52.8 | 1,264 | 15.4 |
| 15 | 9,200 | 6.85 | 56.5 | 53.7 | 1,295 | 16.5 |
| 16 | 10,100 | 6.97 | 57.4 | 54.7 | 1,326 | 17.6 |
| 17 | 11,000 | 7.09 | 58.4 | 55.6 | 1,357 | 18.7 |
| 18 | 11,900 | 7.21 | 59.3 | 56.5 | 1,388 | 19.8 |
| 19 | 12,800 | 7.32 | 60.3 | 57.4 | 1,419 | 20.9 |
| 20 | 13,800 | 7.44 | 61.3 | 58.3 | 1,450 | 22 |
| 21 | 14,900 | 7.56 | 62.2 | 59.2 | 1,481 | 23.1 |
| 22 | 16,100 | 7.67 | 63.2 | 60.2 | 1,512 | 24.2 |
| 23 | 17,400 | 7.79 | 64.2 | 61.1 | 1,543 | 25.3 |
| 24 | 18,900 | 7.91 | 65.1 | 62 | 1,574 | 26.4 |
| 25 | 20,600 | 8.03 | 66.1 | 62.9 | 1,605 | 27.5 |
| 26 | 22,500 | 8.14 | 67.1 | 63.8 | 1,636 | 28.6 |
| 27 | 24,600 | 8.26 | 68 | 64.8 | 1,667 | 29.7 |
| 28 | 26,900 | 8.38 | 69 | 65.7 | 1,698 | 30.8 |
| 29 | 29,400 | 8.49 | 69.9 | 66.6 | 1,729 | 31.9 |
| 30 | 32,100 | 8.61 | 70.9 | 67.5 | 1,760 | 33 |
| 31 | 35,000 | 8.73 | 71.9 | 68.4 | 1,791 | 34.1 |
| 32 | 38,100 | 8.84 | 72.8 | 69.3 | 1,822 | 35.2 |
| 33 | 41,400 | 8.96 | 73.8 | 70.3 | 1,853 | 36.3 |
| 34 | 44,900 | 9.08 | 74.8 | 71.2 | 1,884 | 37.4 |
| 35 | 48,600 | 9.2 | 75.7 | 72.1 | 1,915 | 38.5 |
With the 4.8k spike
At 4,800 souls (9 boons), spending them all on Weapon items raises Silver’s DPS from 50.7 to 74 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details
Abilities and spirit power scaling
value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

Ability 1
Slam Fire
Cooldown 25 s (T2 -10 s)
No value of this ability grows with spirit power.

Ability 2
Boot Kick
Cooldown 21 s (T1 -6 s)
Value Base Coefficient At 100 spirit power Upgrades Bonus Damage 25 ×2 225 T3 +80 
Ability 3
Entangling Bola
Cooldown 23 s (T2 -8 s)
Value Base Coefficient At 100 spirit power Upgrades Damage 40 ×1.6 200 — 
Ultimate
Lycan Curse
Cooldown 60 s
Value Base Coefficient At 100 spirit power Upgrades Fire Rate 60 ×0.45 105 —