
Damage calculator
Paradox: damage and DPS
Paradox without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.
Weapon
- Bullet damage
- 6.8
- Bullets per shot
- 1
- Shots per second
- 7.56
- Magazine
- 40
- Reload
- 2.59 s
- Headshot multiplier
- ×1.455
- Full damage up to / minimum from
- 20 m / 57.5 m
DPS, health and spirit power per boon
DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details
| Boon | Souls | Bullet | DPS | DPS with reloads | Health | Spirit power |
|---|---|---|---|---|---|---|
| 0 | 0 | 6.8 | 51.4 | 34.5 | 730 | 0 |
| 1 | 200 | 7.06 | 53.4 | 35.9 | 776 | 1.1 |
| 2 | 500 | 7.32 | 55.3 | 37.2 | 822 | 2.2 |
| 3 | 900 | 7.58 | 57.3 | 38.5 | 868 | 3.3 |
| 4 | 1,400 | 7.84 | 59.3 | 39.8 | 914 | 4.4 |
| 5 | 2,000 | 8.1 | 61.2 | 41.1 | 960 | 5.5 |
| 6 | 2,600 | 8.36 | 63.2 | 42.5 | 1,006 | 6.6 |
| 7 | 3,200 | 8.62 | 65.2 | 43.8 | 1,052 | 7.7 |
| 8 | 3,900 | 8.88 | 67.1 | 45.1 | 1,098 | 8.8 |
| 9 | 4,600 | 9.14 | 69.1 | 46.4 | 1,144 | 9.9 |
| 10 | 5,300 | 9.4 | 71.1 | 47.7 | 1,190 | 11 |
| 11 | 6,000 | 9.66 | 73 | 49.1 | 1,236 | 12.1 |
| 12 | 6,800 | 9.92 | 75 | 50.4 | 1,282 | 13.2 |
| 13 | 7,600 | 10.18 | 76.9 | 51.7 | 1,328 | 14.3 |
| 14 | 8,400 | 10.44 | 78.9 | 53 | 1,374 | 15.4 |
| 15 | 9,200 | 10.7 | 80.9 | 54.3 | 1,420 | 16.5 |
| 16 | 10,100 | 10.96 | 82.8 | 55.7 | 1,466 | 17.6 |
| 17 | 11,000 | 11.22 | 84.8 | 57 | 1,512 | 18.7 |
| 18 | 11,900 | 11.48 | 86.8 | 58.3 | 1,558 | 19.8 |
| 19 | 12,800 | 11.74 | 88.7 | 59.6 | 1,604 | 20.9 |
| 20 | 13,800 | 12 | 90.7 | 60.9 | 1,650 | 22 |
| 21 | 14,900 | 12.26 | 92.7 | 62.3 | 1,696 | 23.1 |
| 22 | 16,100 | 12.52 | 94.6 | 63.6 | 1,742 | 24.2 |
| 23 | 17,400 | 12.78 | 96.6 | 64.9 | 1,788 | 25.3 |
| 24 | 18,900 | 13.04 | 98.6 | 66.2 | 1,834 | 26.4 |
| 25 | 20,600 | 13.3 | 100.5 | 67.5 | 1,880 | 27.5 |
| 26 | 22,500 | 13.56 | 102.5 | 68.9 | 1,926 | 28.6 |
| 27 | 24,600 | 13.82 | 104.5 | 70.2 | 1,972 | 29.7 |
| 28 | 26,900 | 14.08 | 106.4 | 71.5 | 2,018 | 30.8 |
| 29 | 29,400 | 14.34 | 108.4 | 72.8 | 2,064 | 31.9 |
| 30 | 32,100 | 14.6 | 110.4 | 74.1 | 2,110 | 33 |
| 31 | 35,000 | 14.86 | 112.3 | 75.5 | 2,156 | 34.1 |
| 32 | 38,100 | 15.12 | 114.3 | 76.8 | 2,202 | 35.2 |
| 33 | 41,400 | 15.38 | 116.3 | 78.1 | 2,248 | 36.3 |
| 34 | 44,900 | 15.64 | 118.2 | 79.4 | 2,294 | 37.4 |
| 35 | 48,600 | 15.9 | 120.2 | 80.7 | 2,340 | 38.5 |
With the 4.8k spike
At 4,800 souls (9 boons), spending them all on Weapon items raises Paradox’s DPS from 69.1 to 100.9 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details
Abilities and spirit power scaling
value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

Ability 1
Pulse Grenade
Cooldown 32 s (T1 -12 s)
Value Base Coefficient At 100 spirit power Upgrades Pulse Damage 35 ×0.3 65 T2 +20, T2 +0.5 ×SP 
Ability 2
Time Wall
Cooldown 25 s
No value of this ability grows with spirit power.

Ability 3
Kinetic Carbine
Cooldown 28 s (T2 -12 s)
Value Base Coefficient At 100 spirit power Upgrades Bonus Speed 25 ×0.13 38 T2 +0.06 ×SP 
Ultimate
Paradoxical Swap
Cooldown 110 s (T2 -30 s)
Value Base Coefficient At 100 spirit power Upgrades Swap Damage 150 ×1.1 260 —