
Damage calculator
McGinnis: damage and DPS
McGinnis without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.
Weapon
- Bullet damage
- 6.08
- Bullets per shot
- 1
- Shots per second
- 4.76
- Magazine
- 66
- Reload
- 3.29 s
- Headshot multiplier
- ×1.455
- Full damage up to / minimum from
- 20 m / 57.5 m
DPS, health and spirit power per boon
DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details
| Boon | Souls | Bullet | DPS | DPS with reloads | Health | Spirit power |
|---|---|---|---|---|---|---|
| 0 | 0 | 6.08 | 29 | 23.4 | 780 | 0 |
| 1 | 200 | 6.25 | 29.8 | 24.1 | 832 | 1.1 |
| 2 | 500 | 6.42 | 30.6 | 24.7 | 884 | 2.2 |
| 3 | 900 | 6.59 | 31.4 | 25.4 | 936 | 3.3 |
| 4 | 1,400 | 6.76 | 32.2 | 26 | 988 | 4.4 |
| 5 | 2,000 | 6.94 | 33 | 26.7 | 1,040 | 5.5 |
| 6 | 2,600 | 7.11 | 33.8 | 27.3 | 1,092 | 6.6 |
| 7 | 3,200 | 7.28 | 34.7 | 28 | 1,144 | 7.7 |
| 8 | 3,900 | 7.45 | 35.5 | 28.7 | 1,196 | 8.8 |
| 9 | 4,600 | 7.62 | 36.3 | 29.3 | 1,248 | 9.9 |
| 10 | 5,300 | 7.79 | 37.1 | 30 | 1,300 | 11 |
| 11 | 6,000 | 7.96 | 37.9 | 30.6 | 1,352 | 12.1 |
| 12 | 6,800 | 8.13 | 38.7 | 31.3 | 1,404 | 13.2 |
| 13 | 7,600 | 8.3 | 39.5 | 32 | 1,456 | 14.3 |
| 14 | 8,400 | 8.47 | 40.4 | 32.6 | 1,508 | 15.4 |
| 15 | 9,200 | 8.65 | 41.2 | 33.3 | 1,560 | 16.5 |
| 16 | 10,100 | 8.82 | 42 | 33.9 | 1,612 | 17.6 |
| 17 | 11,000 | 8.99 | 42.8 | 34.6 | 1,664 | 18.7 |
| 18 | 11,900 | 9.16 | 43.6 | 35.2 | 1,716 | 19.8 |
| 19 | 12,800 | 9.33 | 44.4 | 35.9 | 1,768 | 20.9 |
| 20 | 13,800 | 9.5 | 45.2 | 36.6 | 1,820 | 22 |
| 21 | 14,900 | 9.67 | 46.1 | 37.2 | 1,872 | 23.1 |
| 22 | 16,100 | 9.84 | 46.9 | 37.9 | 1,924 | 24.2 |
| 23 | 17,400 | 10.01 | 47.7 | 38.5 | 1,976 | 25.3 |
| 24 | 18,900 | 10.18 | 48.5 | 39.2 | 2,028 | 26.4 |
| 25 | 20,600 | 10.36 | 49.3 | 39.9 | 2,080 | 27.5 |
| 26 | 22,500 | 10.53 | 50.1 | 40.5 | 2,132 | 28.6 |
| 27 | 24,600 | 10.7 | 50.9 | 41.2 | 2,184 | 29.7 |
| 28 | 26,900 | 10.87 | 51.8 | 41.8 | 2,236 | 30.8 |
| 29 | 29,400 | 11.04 | 52.6 | 42.5 | 2,288 | 31.9 |
| 30 | 32,100 | 11.21 | 53.4 | 43.1 | 2,340 | 33 |
| 31 | 35,000 | 11.38 | 54.2 | 43.8 | 2,392 | 34.1 |
| 32 | 38,100 | 11.55 | 55 | 44.5 | 2,444 | 35.2 |
| 33 | 41,400 | 11.72 | 55.8 | 45.1 | 2,496 | 36.3 |
| 34 | 44,900 | 11.89 | 56.6 | 45.8 | 2,548 | 37.4 |
| 35 | 48,600 | 12.07 | 57.5 | 46.4 | 2,600 | 38.5 |
With the 4.8k spike
At 4,800 souls (9 boons), spending them all on Weapon items raises McGinnis’s DPS from 36.3 to 53 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details
Abilities and spirit power scaling
value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

Ability 1
Mini Turret
Cooldown 18 s
Value Base Coefficient At 100 spirit power Upgrades Turret DPS 24 ×0.42 66 T1 +10 
Ability 2
Medicinal Specter
Cooldown 50 s (T2 -20 s)
No value of this ability grows with spirit power.

Ability 3
Spectral Wall
Cooldown 50 s (T2 -20 s)
Value Base Coefficient At 100 spirit power Upgrades Damage 60 ×0.731 133.1 — 
Ultimate
Heavy Barrage
Cooldown 200 s (T2 -45 s)
Value Base Coefficient At 100 spirit power Upgrades Damage Per Rocket 21 ×0.2 41 T3 +15, T3 +0.16 ×SP