
Damage calculator
Kelvin: damage and DPS
Kelvin without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.
Weapon
- Bullet damage
- 18.6
- Bullets per shot
- 1
- Shots per second
- 3.81
- Magazine
- 14
- Reload
- 2.59 s
- Headshot multiplier
- ×1.455
- Full damage up to / minimum from
- 20 m / 57.5 m
DPS, health and spirit power per boon
DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details
| Boon | Souls | Bullet | DPS | DPS with reloads | Health | Spirit power |
|---|---|---|---|---|---|---|
| 0 | 0 | 18.6 | 70.9 | 41.6 | 880 | 0 |
| 1 | 200 | 19.02 | 72.4 | 42.5 | 940 | 1.3 |
| 2 | 500 | 19.44 | 74 | 43.5 | 1,000 | 2.6 |
| 3 | 900 | 19.85 | 75.6 | 44.4 | 1,060 | 3.9 |
| 4 | 1,400 | 20.27 | 77.2 | 45.3 | 1,120 | 5.2 |
| 5 | 2,000 | 20.69 | 78.8 | 46.3 | 1,180 | 6.5 |
| 6 | 2,600 | 21.11 | 80.4 | 47.2 | 1,240 | 7.8 |
| 7 | 3,200 | 21.53 | 82 | 48.1 | 1,300 | 9.1 |
| 8 | 3,900 | 21.94 | 83.6 | 49.1 | 1,360 | 10.4 |
| 9 | 4,600 | 22.36 | 85.2 | 50 | 1,420 | 11.7 |
| 10 | 5,300 | 22.78 | 86.8 | 50.9 | 1,480 | 13 |
| 11 | 6,000 | 23.2 | 88.4 | 51.9 | 1,540 | 14.3 |
| 12 | 6,800 | 23.62 | 90 | 52.8 | 1,600 | 15.6 |
| 13 | 7,600 | 24.03 | 91.6 | 53.8 | 1,660 | 16.9 |
| 14 | 8,400 | 24.45 | 93.2 | 54.7 | 1,720 | 18.2 |
| 15 | 9,200 | 24.87 | 94.7 | 55.6 | 1,780 | 19.5 |
| 16 | 10,100 | 25.29 | 96.3 | 56.6 | 1,840 | 20.8 |
| 17 | 11,000 | 25.71 | 97.9 | 57.5 | 1,900 | 22.1 |
| 18 | 11,900 | 26.12 | 99.5 | 58.4 | 1,960 | 23.4 |
| 19 | 12,800 | 26.54 | 101.1 | 59.4 | 2,020 | 24.7 |
| 20 | 13,800 | 26.96 | 102.7 | 60.3 | 2,080 | 26 |
| 21 | 14,900 | 27.38 | 104.3 | 61.2 | 2,140 | 27.3 |
| 22 | 16,100 | 27.8 | 105.9 | 62.2 | 2,200 | 28.6 |
| 23 | 17,400 | 28.21 | 107.5 | 63.1 | 2,260 | 29.9 |
| 24 | 18,900 | 28.63 | 109.1 | 64 | 2,320 | 31.2 |
| 25 | 20,600 | 29.05 | 110.7 | 65 | 2,380 | 32.5 |
| 26 | 22,500 | 29.47 | 112.3 | 65.9 | 2,440 | 33.8 |
| 27 | 24,600 | 29.89 | 113.9 | 66.8 | 2,500 | 35.1 |
| 28 | 26,900 | 30.3 | 115.4 | 67.8 | 2,560 | 36.4 |
| 29 | 29,400 | 30.72 | 117 | 68.7 | 2,620 | 37.7 |
| 30 | 32,100 | 31.14 | 118.6 | 69.6 | 2,680 | 39 |
| 31 | 35,000 | 31.56 | 120.2 | 70.6 | 2,740 | 40.3 |
| 32 | 38,100 | 31.98 | 121.8 | 71.5 | 2,800 | 41.6 |
| 33 | 41,400 | 32.39 | 123.4 | 72.4 | 2,860 | 42.9 |
| 34 | 44,900 | 32.81 | 125 | 73.4 | 2,920 | 44.2 |
| 35 | 48,600 | 33.23 | 126.6 | 74.3 | 2,980 | 45.5 |
With the 4.8k spike
At 4,800 souls (9 boons), spending them all on Weapon items raises Kelvin’s DPS from 85.2 to 124.4 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details
Abilities and spirit power scaling
value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

Ability 1
Frost Grenade
Cooldown 30 s (T2 -10 s)
Value Base Coefficient At 100 spirit power Upgrades Damage 60 ×0.6 120 T1 +30, T3 +0.8 ×SP 
Ability 2
Ice Path
Cooldown 50 s (T2 -25 s)
Value Base Coefficient At 100 spirit power Upgrades Explode Damage 0 ×0.8 80 — 
Ability 3
Arctic Beam
Cooldown 28 s (T3 -13 s)
Value Base Coefficient At 100 spirit power Upgrades Damage Per Second 45 ×0.38 83 T2 +20, T2 +0.6 ×SP 
Ultimate
Frozen Shelter
Cooldown 185 s (T1 -20 s)
No value of this ability grows with spirit power.