Damage calculator

Infernus: damage and DPS

Infernus without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.

Weapon

Bullet damage
5.5
Bullets per shot
1
Shots per second
9.52
Magazine
27
Reload
2.25 s

DPS, health and spirit power per boon

DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details

BoonSoulsBulletDPSDPS with reloadsHealthSpirit power
005.552.429.28300
12005.5953.229.78691.1
25005.6854.130.19082.2
39005.7654.930.69473.3
41,4005.8555.731.19864.4
52,0005.9456.631.51,0255.5
62,6006.0357.4321,0646.6
73,2006.1258.232.51,1037.7
83,9006.259.132.91,1428.8
94,6006.2959.933.41,1819.9
105,3006.3860.833.91,22011
116,0006.4761.634.31,25912.1
126,8006.5662.434.81,29813.2
137,6006.6463.335.31,33714.3
148,4006.7364.135.71,37615.4
159,2006.826536.21,41516.5
1610,1006.9165.836.71,45417.6
1711,000766.637.11,49318.7
1811,9007.0867.537.61,53219.8
1912,8007.1768.338.11,57120.9
2013,8007.2669.138.51,61022
2114,9007.3570391,64923.1
2216,1007.4470.839.51,68824.2
2317,4007.5271.7401,72725.3
2418,9007.6172.540.41,76626.4
2520,6007.773.340.91,80527.5
2622,5007.7974.241.41,84428.6
2724,6007.887541.81,88329.7
2826,9007.9675.842.31,92230.8
2929,4008.0576.742.81,96131.9
3032,1008.1477.543.22,00033
3135,0008.2378.443.72,03934.1
3238,1008.3279.244.22,07835.2
3341,4008.48044.62,11736.3
3444,9008.4980.945.12,15637.4
3548,6008.5881.745.62,19538.5

With the 4.8k spike

At 4,800 souls (9 boons), spending them all on Weapon items raises Infernus’s DPS from 59.9 to 87.5 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details

Abilities and spirit power scaling

value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

  • Ability 1

    Napalm

    Cooldown 25 s

    ValueBaseCoefficientAt 100 spirit powerUpgrades
    Damage40×0.6100—
  • Ability 2

    Flame Dash

    Cooldown 38 s (T1 -12 s)

    ValueBaseCoefficientAt 100 spirit powerUpgrades
    Damage Per Second30×0.7100T2 +20
  • Ability 3

    Afterburn

    ValueBaseCoefficientAt 100 spirit powerUpgrades
    Damage Per Second14×0.6680T1 +16
  • Ultimate

    Concussive Combustion

    Cooldown 190 s (T2 -65 s)

    ValueBaseCoefficientAt 100 spirit powerUpgrades
    Damage125×0.975222.5T1 +100

See also