
Damage calculator
Haze: damage and DPS
Haze without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.
Weapon
- Bullet damage
- 5.26
- Bullets per shot
- 1
- Shots per second
- 9.52
- Magazine
- 25
- Reload
- 2.35 s
- Headshot multiplier
- ×1.455
- Full damage up to / minimum from
- 20 m / 46 m
DPS, health and spirit power per boon
DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details
| Boon | Souls | Bullet | DPS | DPS with reloads | Health | Spirit power |
|---|---|---|---|---|---|---|
| 0 | 0 | 5.26 | 50.1 | 26.4 | 730 | 0 |
| 1 | 200 | 5.4 | 51.5 | 27.2 | 763 | 0.5 |
| 2 | 500 | 5.55 | 52.8 | 27.9 | 796 | 1 |
| 3 | 900 | 5.69 | 54.2 | 28.6 | 829 | 1.5 |
| 4 | 1,400 | 5.83 | 55.5 | 29.3 | 862 | 2 |
| 5 | 2,000 | 5.98 | 56.9 | 30 | 895 | 2.5 |
| 6 | 2,600 | 6.12 | 58.3 | 30.7 | 928 | 3 |
| 7 | 3,200 | 6.26 | 59.6 | 31.5 | 961 | 3.5 |
| 8 | 3,900 | 6.4 | 61 | 32.2 | 994 | 4 |
| 9 | 4,600 | 6.55 | 62.4 | 32.9 | 1,027 | 4.5 |
| 10 | 5,300 | 6.69 | 63.7 | 33.6 | 1,060 | 5 |
| 11 | 6,000 | 6.83 | 65.1 | 34.3 | 1,093 | 5.5 |
| 12 | 6,800 | 6.98 | 66.4 | 35.1 | 1,126 | 6 |
| 13 | 7,600 | 7.12 | 67.8 | 35.8 | 1,159 | 6.5 |
| 14 | 8,400 | 7.26 | 69.2 | 36.5 | 1,192 | 7 |
| 15 | 9,200 | 7.4 | 70.5 | 37.2 | 1,225 | 7.5 |
| 16 | 10,100 | 7.55 | 71.9 | 37.9 | 1,258 | 8 |
| 17 | 11,000 | 7.69 | 73.2 | 38.6 | 1,291 | 8.5 |
| 18 | 11,900 | 7.83 | 74.6 | 39.4 | 1,324 | 9 |
| 19 | 12,800 | 7.98 | 76 | 40.1 | 1,357 | 9.5 |
| 20 | 13,800 | 8.12 | 77.3 | 40.8 | 1,390 | 10 |
| 21 | 14,900 | 8.26 | 78.7 | 41.5 | 1,423 | 10.5 |
| 22 | 16,100 | 8.41 | 80.1 | 42.2 | 1,456 | 11 |
| 23 | 17,400 | 8.55 | 81.4 | 43 | 1,489 | 11.5 |
| 24 | 18,900 | 8.69 | 82.8 | 43.7 | 1,522 | 12 |
| 25 | 20,600 | 8.83 | 84.1 | 44.4 | 1,555 | 12.5 |
| 26 | 22,500 | 8.98 | 85.5 | 45.1 | 1,588 | 13 |
| 27 | 24,600 | 9.12 | 86.9 | 45.8 | 1,621 | 13.5 |
| 28 | 26,900 | 9.26 | 88.2 | 46.6 | 1,654 | 14 |
| 29 | 29,400 | 9.41 | 89.6 | 47.3 | 1,687 | 14.5 |
| 30 | 32,100 | 9.55 | 91 | 48 | 1,720 | 15 |
| 31 | 35,000 | 9.69 | 92.3 | 48.7 | 1,753 | 15.5 |
| 32 | 38,100 | 9.84 | 93.7 | 49.4 | 1,786 | 16 |
| 33 | 41,400 | 9.98 | 95 | 50.1 | 1,819 | 16.5 |
| 34 | 44,900 | 10.12 | 96.4 | 50.9 | 1,852 | 17 |
| 35 | 48,600 | 10.27 | 97.8 | 51.6 | 1,885 | 17.5 |
With the 4.8k spike
At 4,800 souls (9 boons), spending them all on Weapon items raises Haze’s DPS from 62.4 to 91 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details
Abilities and spirit power scaling
value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

Ability 1
Sleep Dagger
Cooldown 30 s (T3 -17 s)
Value Base Coefficient At 100 spirit power Upgrades Damage 65 ×2.2 285 — Wake Up Delay 0.1 ×0.002 0.3 — 
Ability 2
Smoke Bomb
Cooldown 33 s
Value Base Coefficient At 100 spirit power Upgrades Duration 8 ×0.1 18 — 
Ability 3
Fixation
No value of this ability grows with spirit power.

Ultimate
Bullet Dance
Cooldown 165 s (T3 -65 s)
Value Base Coefficient At 100 spirit power Upgrades Duration 3.5 ×0.03 6.5 —