
Damage calculator
Graves: damage and DPS
Graves without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.
Weapon
- Bullet damage
- 3.6
- Bullets per shot
- 1
- Shots per second
- 9.8
- Magazine
- 40
- Reload
- 2.8 s
- Headshot multiplier
- ×1.455
- Full damage up to / minimum from
- 7.6 m / 17 m
DPS, health and spirit power per boon
DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details
| Boon | Souls | Bullet | DPS | DPS with reloads | Health | Spirit power |
|---|---|---|---|---|---|---|
| 0 | 0 | 3.6 | 35.3 | 20.9 | 730 | 0 |
| 1 | 200 | 3.65 | 35.8 | 21.2 | 765 | 1.1 |
| 2 | 500 | 3.71 | 36.4 | 21.6 | 800 | 2.2 |
| 3 | 900 | 3.76 | 36.9 | 21.9 | 835 | 3.3 |
| 4 | 1,400 | 3.82 | 37.4 | 22.2 | 870 | 4.4 |
| 5 | 2,000 | 3.87 | 37.9 | 22.5 | 905 | 5.5 |
| 6 | 2,600 | 3.92 | 38.5 | 22.8 | 940 | 6.6 |
| 7 | 3,200 | 3.98 | 39 | 23.1 | 975 | 7.7 |
| 8 | 3,900 | 4.03 | 39.5 | 23.4 | 1,010 | 8.8 |
| 9 | 4,600 | 4.09 | 40.1 | 23.8 | 1,045 | 9.9 |
| 10 | 5,300 | 4.14 | 40.6 | 24.1 | 1,080 | 11 |
| 11 | 6,000 | 4.19 | 41.1 | 24.4 | 1,115 | 12.1 |
| 12 | 6,800 | 4.25 | 41.6 | 24.7 | 1,150 | 13.2 |
| 13 | 7,600 | 4.3 | 42.2 | 25 | 1,185 | 14.3 |
| 14 | 8,400 | 4.36 | 42.7 | 25.3 | 1,220 | 15.4 |
| 15 | 9,200 | 4.41 | 43.2 | 25.6 | 1,255 | 16.5 |
| 16 | 10,100 | 4.46 | 43.8 | 26 | 1,290 | 17.6 |
| 17 | 11,000 | 4.52 | 44.3 | 26.3 | 1,325 | 18.7 |
| 18 | 11,900 | 4.57 | 44.8 | 26.6 | 1,360 | 19.8 |
| 19 | 12,800 | 4.63 | 45.4 | 26.9 | 1,395 | 20.9 |
| 20 | 13,800 | 4.68 | 45.9 | 27.2 | 1,430 | 22 |
| 21 | 14,900 | 4.73 | 46.4 | 27.5 | 1,465 | 23.1 |
| 22 | 16,100 | 4.79 | 46.9 | 27.8 | 1,500 | 24.2 |
| 23 | 17,400 | 4.84 | 47.5 | 28.2 | 1,535 | 25.3 |
| 24 | 18,900 | 4.9 | 48 | 28.5 | 1,570 | 26.4 |
| 25 | 20,600 | 4.95 | 48.5 | 28.8 | 1,605 | 27.5 |
| 26 | 22,500 | 5 | 49.1 | 29.1 | 1,640 | 28.6 |
| 27 | 24,600 | 5.06 | 49.6 | 29.4 | 1,675 | 29.7 |
| 28 | 26,900 | 5.11 | 50.1 | 29.7 | 1,710 | 30.8 |
| 29 | 29,400 | 5.17 | 50.6 | 30 | 1,745 | 31.9 |
| 30 | 32,100 | 5.22 | 51.2 | 30.3 | 1,780 | 33 |
| 31 | 35,000 | 5.27 | 51.7 | 30.7 | 1,815 | 34.1 |
| 32 | 38,100 | 5.33 | 52.2 | 31 | 1,850 | 35.2 |
| 33 | 41,400 | 5.38 | 52.8 | 31.3 | 1,885 | 36.3 |
| 34 | 44,900 | 5.44 | 53.3 | 31.6 | 1,920 | 37.4 |
| 35 | 48,600 | 5.49 | 53.8 | 31.9 | 1,955 | 38.5 |
With the 4.8k spike
At 4,800 souls (9 boons), spending them all on Weapon items raises Graves’s DPS from 40.1 to 58.5 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details
Abilities and spirit power scaling
value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

Ability 1
Jar of Dead
Value Base Coefficient At 100 spirit power Upgrades Damage 16 ×0.25 41 — 
Ability 2
Grasping Hands
Cooldown 34 s (T3 -14 s)
Value Base Coefficient At 100 spirit power Upgrades Wall Length 14 ×0.05 19 T2 +10 Damage 90 ×1.6 250 T2 +90 
Ability 3
Essence Theft
Value Base Coefficient At 100 spirit power Upgrades Max Weapon Damage Stolen 25 ×0.25 50 T2 +20 
Ultimate
Borrowed Decree
Cooldown 140 s (T1 -15 s)
Value Base Coefficient At 100 spirit power Upgrades Duration 16 ×0.04 20 T2 +10 Damage 115 ×1.27 242 — Melee Damage 40 ×0.5 90 —