
Damage calculator
Billy: damage and DPS
Billy without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.
Weapon
- Bullet damage
- 6.3
- Bullets per shot
- 1
- Shots per second
- 11.76
- Magazine
- 30
- Reload
- 2.9 s
- Headshot multiplier
- ×1.455
- Full damage up to / minimum from
- 14 m / 31.8 m
DPS, health and spirit power per boon
DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details
| Boon | Souls | Bullet | DPS | DPS with reloads | Health | Spirit power |
|---|---|---|---|---|---|---|
| 0 | 0 | 6.3 | 74.1 | 34.7 | 820 | 0 |
| 1 | 200 | 6.43 | 75.6 | 35.4 | 873 | 1.1 |
| 2 | 500 | 6.55 | 77.1 | 36.1 | 926 | 2.2 |
| 3 | 900 | 6.68 | 78.6 | 36.8 | 979 | 3.3 |
| 4 | 1,400 | 6.81 | 80.1 | 37.5 | 1,032 | 4.4 |
| 5 | 2,000 | 6.94 | 81.6 | 38.2 | 1,085 | 5.5 |
| 6 | 2,600 | 7.06 | 83.1 | 38.9 | 1,138 | 6.6 |
| 7 | 3,200 | 7.19 | 84.6 | 39.6 | 1,191 | 7.7 |
| 8 | 3,900 | 7.32 | 86.1 | 40.3 | 1,244 | 8.8 |
| 9 | 4,600 | 7.44 | 87.6 | 41 | 1,297 | 9.9 |
| 10 | 5,300 | 7.57 | 89.1 | 41.7 | 1,350 | 11 |
| 11 | 6,000 | 7.7 | 90.6 | 42.4 | 1,403 | 12.1 |
| 12 | 6,800 | 7.82 | 92 | 43.1 | 1,456 | 13.2 |
| 13 | 7,600 | 7.95 | 93.5 | 43.8 | 1,509 | 14.3 |
| 14 | 8,400 | 8.08 | 95 | 44.5 | 1,562 | 15.4 |
| 15 | 9,200 | 8.21 | 96.5 | 45.2 | 1,615 | 16.5 |
| 16 | 10,100 | 8.33 | 98 | 45.9 | 1,668 | 17.6 |
| 17 | 11,000 | 8.46 | 99.5 | 46.6 | 1,721 | 18.7 |
| 18 | 11,900 | 8.59 | 101 | 47.3 | 1,774 | 19.8 |
| 19 | 12,800 | 8.71 | 102.5 | 48 | 1,827 | 20.9 |
| 20 | 13,800 | 8.84 | 104 | 48.7 | 1,880 | 22 |
| 21 | 14,900 | 8.97 | 105.5 | 49.4 | 1,933 | 23.1 |
| 22 | 16,100 | 9.09 | 107 | 50.1 | 1,986 | 24.2 |
| 23 | 17,400 | 9.22 | 108.5 | 50.8 | 2,039 | 25.3 |
| 24 | 18,900 | 9.35 | 110 | 51.5 | 2,092 | 26.4 |
| 25 | 20,600 | 9.48 | 111.5 | 52.2 | 2,145 | 27.5 |
| 26 | 22,500 | 9.6 | 113 | 52.9 | 2,198 | 28.6 |
| 27 | 24,600 | 9.73 | 114.5 | 53.6 | 2,251 | 29.7 |
| 28 | 26,900 | 9.86 | 116 | 54.3 | 2,304 | 30.8 |
| 29 | 29,400 | 9.98 | 117.4 | 55 | 2,357 | 31.9 |
| 30 | 32,100 | 10.11 | 118.9 | 55.7 | 2,410 | 33 |
| 31 | 35,000 | 10.24 | 120.4 | 56.4 | 2,463 | 34.1 |
| 32 | 38,100 | 10.36 | 121.9 | 57 | 2,516 | 35.2 |
| 33 | 41,400 | 10.49 | 123.4 | 57.7 | 2,569 | 36.3 |
| 34 | 44,900 | 10.62 | 124.9 | 58.4 | 2,622 | 37.4 |
| 35 | 48,600 | 10.75 | 126.4 | 59.1 | 2,675 | 38.5 |
With the 4.8k spike
At 4,800 souls (9 boons), spending them all on Weapon items raises Billy’s DPS from 87.6 to 127.8 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details
Abilities and spirit power scaling
value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

Ability 1
Bashdown
Cooldown 35 s (T1 -10 s)
Value Base Coefficient At 100 spirit power Upgrades Damage 35 ×1.1 145 — 
Ability 2
Rising Ram
Cooldown 32 s (T3 -13 s)
Value Base Coefficient At 100 spirit power Upgrades Damage 40 ×1.9 230 — 
Ability 3
Blasted
Cooldown 27 s
Value Base Coefficient At 100 spirit power Upgrades Melee Bonus Health 70 ×0.6 130 T3 +50, T3 +0.6 ×SP 
Ultimate
Chain Gang
Cooldown 175 s (T2 -40 s)
Value Base Coefficient At 100 spirit power Upgrades Damage 120 ×0.7 190 — Damage Per Second 45 ×0.9 135 —