Damage calculator

Bebop: damage and DPS

Bebop without items at every boon, computed by the damage calculator’s engine from the game data. Items, upgrades and headshots change these numbers: open the calculator to test a build.

Weapon

Bullet damage
4.98
Bullets per shot
1
Shots per second
11.9
Magazine
66
Reload
2.35 s

DPS, health and spirit power per boon

DPS with reloads counts the time spent reloading. No items: the investment bonuses start with the first purchases. Full table and details

BoonSoulsBulletDPSDPS with reloadsHealthSpirit power
004.9859.341.68800
12005.160.742.69321.1
25005.216243.69842.2
39005.3363.444.51,0363.3
41,4005.4464.845.51,0884.4
52,0005.5666.146.41,1405.5
62,6005.6767.547.41,1926.6
73,2005.7968.948.41,2447.7
83,9005.970.249.31,2968.8
94,6006.0271.650.31,3489.9
105,3006.137351.31,40011
116,0006.2574.352.21,45212.1
126,8006.3675.753.21,50413.2
137,6006.4877.154.11,55614.3
148,4006.5978.555.11,60815.4
159,2006.7179.856.11,66016.5
1610,1006.8281.2571,71217.6
1711,0006.9482.6581,76418.7
1811,9007.0583.958.91,81619.8
1912,8007.1785.359.91,86820.9
2013,8007.2886.760.91,92022
2114,9007.48861.81,97223.1
2216,1007.5189.462.82,02424.2
2317,4007.6390.863.82,07625.3
2418,9007.7492.164.72,12826.4
2520,6007.8693.565.72,18027.5
2622,5007.9794.966.62,23228.6
2724,6008.0996.367.62,28429.7
2826,9008.297.668.62,33630.8
2929,4008.329969.52,38831.9
3032,1008.43100.470.52,44033
3135,0008.55101.771.42,49234.1
3238,1008.66103.172.42,54435.2
3341,4008.78104.573.42,59636.3
3444,9008.89105.874.32,64837.4
3548,6009.01107.275.32,70038.5

With the 4.8k spike

At 4,800 souls (9 boons), spending them all on Weapon items raises Bebop’s DPS from 71.6 to 104.5 through the investment bonus alone (+46% weapon damage), before the items’ own stats. Full table and details

Abilities and spirit power scaling

value = base + coefficient × spirit power. Upgrades T1 to T3 add to the value, or to the coefficient when marked ×SP. Full table and details

  • Ability 1

    Exploding Uppercut

    Cooldown 22 s (T1 -11 s)

    ValueBaseCoefficientAt 100 spirit powerUpgrades
    Area Damage75×0.6135—
  • Ability 2

    Sticky Bomb

    Cooldown 18 s (T1 -8 s)

    ValueBaseCoefficientAt 100 spirit powerUpgrades
    Damage85×1.5235T2 +85
    Sticky Bomb Damage2.5×0.013.5—
    Sticky Bomb Damage1×0.0021.2—
  • Ability 3

    Grapple Arm

    Cooldown 23 s (T3 -11.5 s)

    No value of this ability grows with spirit power.

  • Ultimate

    Hyper Beam

    Cooldown 120 s (T1 -20 s)

    ValueBaseCoefficientAt 100 spirit powerUpgrades
    Damage Per Second160×2.511411.1T2 +108

See also