
Assassin
Mirage
Win rate 44.6% · Pick share 1.2% · Matches 287,630
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.
Base stats
- Health
- 730
- Health regen
- 1.5/s
- Move speed
- 7 m/s
- Sprint
- +1.6 m/s
- Stamina
- 3
- Light / heavy melee
- 50 / 116
Weapon
- DPS
- 40.3
- Damage / bullet
- 14.8
- Shots / s
- 2.72
- Magazine
- 16
- Reload
- 2.6 s
Abilities

Ability 1
Fire Scarabs
Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
- Cooldown
- 35s
- Cast Delay
- 0.05s
- Charges
- 2
- Charge Delay
- 1s
- Damage Penalty
- -20%
- Health Steal Per Sec
- 8
- Steal Duration
- 5s
- Max Stacks
- 100
- T1+7 Health Steal Per Sec
- T2+1 Charges, +2s Steal Duration
- T3-15% Damage Penalty, +0.13 Health Steal Per Sec

Ability 2
Dust Devil
Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.
- Cooldown
- 36s
- Cast Range
- 20m
- Cast Delay
- 0.1s
- Radius
- 4m
- Damage
- 65
- Lift Up Time
- 0.2s
- Lift Duration
- 0.3s
- Bullet Evasion Chance
- 30%
- T1+60 Damage
- T2-12s Cooldown, +30% Bullet Evasion Chance
- T3+6s Recast Window, +0.6 Damage

Ability 3
Djinn's Mark
Active: Consume all Djinn Marks to deal their damage now.
- Cooldown
- 2.75s
- Per Target Cooldown
- 2.75s
- Base Damage
- 11
- Proc Chance
- 100%
- Proc Max Range
- 40m
- Djinn's Mark Duration
- 5s
- Reveal Duration
- 6s
- Max Marks
- 4
- T1+48% Move Speed, +0.8s Slow Duration
- T2+20 Base Damage, +3s Djinn's Mark Duration
- T3-0.75s Cooldown, -0.75s Per Target Cooldown, +0.5s Stun Duration, +1 Max Marks

Ultimate
Traveler
Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.
- Cooldown
- 140s
- Wait Time
- 2s
- Interrupt Cooldown
- 4s
- T1+3m m Move Speed, +20% Fire Rate, +12s Move Speed Duration
- T2+400 Barrier, +0.6 Barrier
- T3-90s Cooldown
Matchups
Gap between the actual win rate and the one expected from both heroes' overall win rates (last 30 days, whole match).
Strong against
Weak against
Laning phase
Souls lead of Mirage's lane duo at 15:00, in 2v2 lanes (last 30 days). Win rate covers the whole match.
Best lane partners
Hardest lane opponents
Best items
Highest win rate per shop tier, among items bought in at least 5% of Mirage's games. Expensive items are often bought by teams already ahead.
Tier 1
Extended Magazine46.0% · bought 35%
Mystic Regeneration44.9% · bought 86%
High-Velocity Rounds44.8% · bought 15%
Extra Spirit44.7% · bought 38%
Tier 2
Spirit Lifesteal49.3% · bought 27%
Spirit Shredder46.2% · bought 21%
Recharging Rush45.8% · bought 36%
Titanic Magazine45.8% · bought 59%
Tier 3
Spirit Rend47.0% · bought 19%
Superior Cooldown46.6% · bought 59%
ADispel Magic46.0% · bought 39%
Toxic Bullets45.8% · bought 82%
Tier 4
Silencer54.7% · bought 17%
Siphon Bullets53.9% · bought 15%
Inhibitor53.1% · bought 26%
Spiritual Overflow53.0% · bought 32%
Popular player builds
Most favourited builds this week, updated since the last major patch. Search the ID in the in-game build browser to import it.
Build ID 436310
1,271 favorites this week
- Step 1
Mystic Regeneration
Extra Spirit
Improved Spirit
Quicksilver Reload
Rapid Rounds
Monster Rounds
Extra Stamina
Kinetic Dash
ACultist Sacrifice - Step 2
AHealing Rite
Restorative Shot - Step 3
Toxic Bullets
Surge of Power
Bullet Lifesteal
Burst Fire
Ricochet
Weakening Headshot - Step 4
Leech
Mercurial Magnum
Boundless Spirit
Crippling Headshot
Spiritual Overflow
Inhibitor
Spellslinger
Silencer - Step 5
Spellbreaker
Plated Armor
Diviner's Kevlar
Counterspell
ACursed Relic
ADispel Magic
Build ID 377654
1,213 favorites this week
- Step 1
Extra Spirit
Improved Spirit
Boundless Spirit
Compress Cooldown
Superior Cooldown
Ricochet
Toxic Bullets
Rapid Rounds
Burst Fire
Fortitude - Step 2
Extended Magazine
Titanic Magazine
Spirit Lifesteal
Spirit Shredder
Spirit Rend
Spiritual Overflow
Leech
Mystic Vulnerability
Escalating Exposure
Transcendent Cooldown - Step 3
Siphon Bullets
Surge of Power
Spirit Burn
Inhibitor
Silencer
Lucky Shot
Glass Cannon - Step 4
AGolden Goose Egg
Mystic Regeneration
AHealing Rite
Extra Health
Build ID 585811
1,176 favorites this week
- Step 1
Extra Spirit
Improved Spirit
Compress Cooldown
Mystic Vulnerability
ARestorative Locket
Spirit Shredder
Kinetic Dash
ADispel Magic
Toxic Bullets
Recharging Rush
Spirit Rend - Step 2
Superior Cooldown
Escalating Exposure
Boundless Spirit
Superior Duration
Diviner's Kevlar
Transcendent Cooldown
Ricochet
Spiritual Overflow - Step 3
Healbane
Reactive Barrier
ACultist Sacrifice - Step 4
Monster Rounds
Counterspell - Step 5
Spirit Burn
Mystic Reverb
AEthereal Shift
Plated Armor
Witchmail
Inhibitor
ADivine Barrier
Indomitable
Silencer - Step 6
Mystic Shot
Opening Rounds
Titanic Magazine
Swift Striker
Active Reload
Quicksilver Reload
Mercurial Magnum - Step 7
Spellslinger
Recent changes
Updates that changed Mirage. Full details in the official notes.
Lore
The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship. Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.